tag:blogger.com,1999:blog-2750858425589737642.post425060096473566617..comments2024-03-27T10:43:30.532+00:00Comments on Known World, Old World: Think Smaller for Big RewardsAndy Bartletthttp://www.blogger.com/profile/06683770320671028815noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2750858425589737642.post-56118751371463656172012-04-21T19:24:47.788+01:002012-04-21T19:24:47.788+01:00You are very probably right. After all, I keep hav...You are very probably right. After all, I keep having to knock into my head the central idea - this is not a world for fiction, faux-scholarship, or experiments in medieval economics. It is a world for adventuring. The size of the hex only matters if it creates the wrong feel, the wrong type of game - not if it is inaccurate.<br /><br />I see that you play Warhammer Quest - a game that I now wish that I had bought, back in the day.Andy Bartletthttps://www.blogger.com/profile/06683770320671028815noreply@blogger.comtag:blogger.com,1999:blog-2750858425589737642.post-22642373485759581952012-04-21T17:35:00.835+01:002012-04-21T17:35:00.835+01:00I'd say don't swet it, whatever works for ...I'd say don't swet it, whatever works for your fame. After all, Greyhawk had 30 mile hexes and I don't think anyone would tell Gary he was doing it wrong :)LucidDionhttps://www.blogger.com/profile/11691189006761497558noreply@blogger.com