Wednesday, 23 June 2010

"What has thems gots for treasures?"

What sort of things do bandits, orc raiding bands, swooping wyverns, pixies, or any other 'monsters' have in their lairs? Just piles of coins into which the odd magic sword is stuck blade first? Hopefully not, though 'treasure as simple reward' does remind me of my early role-playing experiences. Kill, collect cash.

Ali Baba
Ali Baba seems disappointed that the thieves' treasure horde included botany equipment, a flask of brandy, a big, dusty book, an old hammer, and a pair of very fancy leggings.

If you want a bit more colour, though, you could think about the kinds of items that these 'monsters' would accumulate. But if you are short of inspiration, there is always the internet. Via the Strike to Stun Facebook page, I have stumbled across Outworld Studio produced treasure generator. While has been written with Warhammer Fantasy Role-Play in mind, none of the items that I have used it to generate are so setting specific that they could not find a home in any fantasy setting. And if the items you generate are not to your taste, or do not fit the flavour of your campaign, just click again to re-roll.

Here is a typical output:
• A sturdy wooden box, about two feet by one foot by one foot, in which is kept a rattling collection of bottles, jars and phials. These contain a few dozen samples of seeds, leaves, flowers and berries, each in a preservative solution and carefully labelled. Also in the box are several pages of notes detailing where the specimens were found.
• A pewter flask engraved with a crossed hammer and chisel. It is full of brandy.
• A weighty tome titled 'Majestic Dynasties'.
• A pair of ermine trim leather leggings.
• A throwing hammer etched with a kill tally.

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