Friday, 9 November 2012

Jenny Greenteeth and the Mire Woods: Part 2

After several weeks of game time rest, the adventure in the Mire Woods continued:

The Party (this time consisting of Chip, Dale, Petra, Myna (an Elf, played by A), and Tully (a hermaphrodite Halfling, played by C), with BRAN, a porter, and GILGRIM, a man-at-arms) returned to the Mire Woods to investigate the temple. They found the cottage of JENNY THE HAG, who confounded the Party with her invisibility. She eventually bargained with the Party, once she was satisfied that a bunch of armed men and women were not there to rob that. She exchanged a Potion of Invisibility for some tobacco and the promise of something interesting, magical, or arcane from the Mixie’s temple.

Travelling up the Vein, the Party killed a GIANT CRAB and a MIXIE, before avoiding a nest of STIRGES and more GIANT LEECHES as they surveyed the area around the temple. They found that the ‘throne’ moved to reveal a trap door, and explored the underground complex. Quickly locating the likely location of the Mixies (a warm door with a sweet smell), the Party decided to explore before confronting the Mixies. They found a sacrificial altar guarded by short SKELETONS with the top of their skull removed and silver coins in their eye sockets. They found a statue of a beautiful woman with the top of her head missing and something in the ‘bowl’. The party did not look inside. They found a circular room with a spiral mosaic on the floor. At the centre was a bed, with a plaque that read; “rest ye here and be reborn”. Underneath the bed was a trapdoor and mechanism of some kind, which they declined to investigate further. They found a terrifying nightmare frieze depicting a journey to Hell, which could incapacitate the weak-minded. With time, real and in-game (the party wanted to be out of the Mire Woods before nightfall), they charged into the room that they suspected to be the lair of the Mixies - and they were right. The Mixies were cut down in short order, managing only to Charm Bran and leave Petra with a broken arm (8 weeks out).

The party recovered a great haul worth about 4000SP. In the hands of the statue of D’NAMNAS (depicted as a pissing, rearing black horse, with human hands and spider-eyes made of jewels) they found 10 Gold Crowns from the Second Empire of Humanity. They left one in the Demon’s hands, and gave the other 9 to Jenny the Hag, who claimed to be able to feel the weight of evil. She rewarded them with another Potion of Invisibility.

Other Goings On in Gateways:

The Bishop's agents are still looking for adventurers to investigate the renegade Cleric Elywn.

Several parties went through the trap door in Kalten's Keep. None returned, until last week, when Jorkal climbed out of a secret passage in the woods, laden with treasure. None of his party survived - he described a warren of crypts filled with undead, and a secret ossuary filled with laughing skulls. Jorkal has been drinking and whoring away his treasure; he was a taciturn humourless man before striking rich, but since his return, laden with silver and gold, he has been a changed man.

The Elf in the Isle of Lost Dreams (a black lotus den) eventually wasted away. The Party saw his body being loaded in a coffin and surrounded by ice - the madam of the 'Isle' sold his possessions, and then sold his body to agents of RANGA MARR, a wizard and anatomist in Mirror Bay. Apparently, he is experimenting with reproducing Elven 'infravision' - the ability to see in the infrared spectrum.

An old sage heard the Party’s stories of the Mixies and launched into an exposition on D'namnas, a Chaotic demon associated with dreams and nightmares. The spider eyed, human handed horse is one of his forms. Mixies, he claimed, were once Elves, but sometime during the Second Empire of Humanity they became degenerate through their worship of Chaos. He has read, he said, that they reproduce through the nightmares of their victims.

A Green Dragon flew over the town. Some of the guards in the High Tower were foolish enough to loose arrows at it - annoyed, it wheeled in the sky and exhaled a cloud of noxious green gas, before swooping over a nearby farm, plucking several cows from the ground. It disappeared, heading towards the highland east of Kalten's Copse. When help reached the High Tower, they found the bodies of the guards, skin blistered and burned and their tongues swollen in their heads.

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