Known World, Old World

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Andy Bartlett
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House Rules, Encounters, and assorted Bric-a-Brac

  • [HR1] Ascending Hit Points
  • [TYL0] Viscera!

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Popular Posts

  • Product of Your Imagination
    I was reminded, when digging out the D&D Expert rulebook, that TSR had possibly the best slogan of any RPG company. Products of YOUR Ima...
  • Extruded Fantasy Fiction
    I expect others have pointed out that Dungeons & Dragons has gone from explicitly drawing on external references - from history, legend,...
  • Playing in a World
    As I return to blogging, I should pay more attention to what other people are writing. At one time, RPG blogs were the home of both great cr...
  • Pulp Title Trope?
    From where does the graduated red-orange-yellow "pulp adventure" text trope originate? Is it as recent as Indiana Jones? Recent be...
  • The Old School is Pathetic – A Rant
    A rant, in which I play the pseud, before growing tired and irritable. Pathetic [pəˈθɛtɪk]   adj. - arousing pity, sympathy or compass...
  • Skills as Saving Throws
    As someone, somewhere, somewhen said, a knight never fell of his horse until they invented the 'ride' skill. I've had PCs fal...
  • The Court is in Session
    Have you ever run a trial in an RPG? Have your PCs ever stood before a magistrate, a judge, or a jury? Despite how often PCs commit crimes, ...
  • Blood Sundown Review
    I've actually been running games recently! Bully for me. I decided that I'd start reviewing the products I actually use - this was ...
  • The Adventure Starts Here
    As the chaos of the summer draws to a close and we come closer to the structured time of the school year (not only am I an academic, but I a...
  • My Monster Manual
    Not quite, but here is a rare occasion where my professional life has *some* connection with fantastical, gameable content. Later this year ...

Reading List

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Saturday, 21 April 2012

Gamebooks?


From Lloyd of Gamebooks' admirable alphabetical interview series, this time with Murray of Turn to 400.

"Why are gamebooks great compared to games or books?

Most games have a totally rubbish story. I don't know if you've thought hard about what happens in Ludo recently, but it's all bullshit. And the plot of Texas Hold 'Em? Horse-shit. Whereas the weakness of books is that they have almost zero replay value, and normally YOU are not the hero, unless you can be bothered writing the book from scratch and putting yourself in there like the lady did with Twilight."


Posted by Andy Bartlett at Saturday, April 21, 2012
Labels: Fighting Fantasy, Lloyd of Gamebooks, Turn to 400

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