Thursday, 5 April 2012

Engaging Gonzo


How much gonzo, how much humour, how many pop-culture references, do you like in your games?

I've recently been sneaking a bit of playtime on Age of Fable, a game that features talking frogs, the River Phoenix and the Forest Gump, and ominous scarecrows that are outstanding in their field. Nevertheless, or perhaps because of this, Age of Fable manages to be a very engaging game.

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