Showing posts with label Rogue Trader. Show all posts
Showing posts with label Rogue Trader. Show all posts

Monday, 23 June 2014

Oldhammer 40K: One More Ork


Painting in 15mm has revitalised my interest in miniature painting. But I have to paint 40 Saxon spearmen before I have finished that contingent of the army - plus 14 irregulars for the two 'horde' elements, two skimishers, and the four housecarls that that make up the general's element. I'm 20 spearmen in, and need a break. So what is in the lead-pile? 

A Rogue Trader-era Ork...



He is meant to be part of this gang of old metal space-greenies... which I last put to the brush TWO YEARS AGO!

(I have found a great new place to photograph my minis - on top of the microwave directly underneath an LED downlighter. This usually has the mundane but essential task of illuminating the kitchen worktop to help my late-night sandwich making, but it serves quite well here.)

After painting 15mm tall realistically proportioned little men, this guy was a breeze.

As you can see, he's a bit lighter than his buddies, but then he is prone to walking about topless, and who knows what the effects on light from a red giant does to an Ork's complexion. Maybe he just needs a green wash... and possibly a touch of metallic paints - the earlier models were painted when I used metallic paints more heavily.

I'll be back at the Saxons the next time the paints come out. That's THE hobby project (not just for this month, but for the summer), and I know 'the game' that I will be playing with my Saxons and Vikings. By contrast, I'm not sure what I'll actually use these guys for. I don't think that I have the stomach for current 40K, and I while I have Rogue Trader - and leaf through the book regularly - I'd expect that I'd find it too fiddly these days. I am taken with adapting (or stealing an existing adaptation of) one of the Songs of Blades and Heroes variants for some real quick-play skimishing, but not sure if I'll have the players.

But he was fun to paint... Orks, and Orcs, are easy!  

Sunday, 15 July 2012

40K Space Fascists?


These are the boyz that will stop your little game.

Orks. The only hope for *life* in the universe against encroaching Chaos, ravenous Tyranids, and death-cult humans.

I started painting up a Rogue Trader-era Ork force a while back, courtesy of some donated old metal from Davey. I think the idea was that we'd play some kind of heretical mash-up of RT/40K2e/Necromunda. I only got five models into the project before other gaming projects (and real life*) intervened. Now that I hear that the new edition of Warhammer 40K is quite good, in ways that I might well appreciate, what am I to do? Well, maybe finish another five boyz before I inevitably pick up the big box of plastic that will shortly be unleashed...

*Scratch that. Gaming is a part of my 'real life'. Non-gaming aspects of my life intervened.

Monday, 26 September 2011

Rogue Trader Timeslides


For the sake of the universe I couldn’t allow these books to touch. Never cross the streams.

I recently won an Amazon voucher and decided to pick up Fantasy Flight Games’ Warhammer 40K RPG, Rogue Trader. At a quick read through it looks pretty good. Percentile characteristic tests the standard resolution mechanic, this should be a game that is pretty easy to pick up and play. And to, hopefully, GM without reference to the rulebook more than a few times a session. Or, hoping against the odds, to persuade someone else to GM.

As well as a nifty way of abstractly dealing with the resources that a Rogue Trader can draw on – do keeping track of the exchange rate between Galactic Groats and Plutonian Pesos – FFG’s Rogue Trader also contains a set of simple rules for ship-level space combat. Now, while I am wary of using miniatures too heavily in RPGs – I sympathise with the argument that they break the suspension of disbelief and pull players from their much more vivid imaginations – I also do love miniatures. If we do play Rogue Trader the RPG I have an excuse to buy and paint up some cool sci-fi miniatures, both characters and spaceships.

Just an aside, doing a bit of wishlist browsing I found these guys at Alternative Armies – were these the centrepiece of a regular advert in late 1980s/early 1990s Dragon Magazine or White Dwarf? Or has my memory been operating in non-linear time again.

But what will certainly get some sci-fi miniatures onto the painting table is to schedule a game of Rogue Trader (1987). I’ve always been enamoured with the very book – the one in the photo is an eBay purchase, only Tzeentch knows where my original copy now resides. Before the Warhammer 40K universe became so organised and catalogued it seemed to be a crazy, gonzo but still, grimdark (right from the start the ‘heroes’ are space Nazis who worship a corpse-king sustained by mass human sacrifice) game infused with a 2000AD aesthetic.

Over at Tales From the Maelstrom there is an interview with Rick Priestley, which is well worth a read. Together with Andy’s take on what the Old School Revival in miniature gaming should mean, we have a set of ideas that I would like to put into action, even if, in weakness, I might fall back on ‘1500 points, by the book’ – not for a desire for competitive, tournament-style play, but simply in order to get a game up and running with little fuss. However, if you need an account of this philosophy in action, check out one of their well illustrated battle reports, and envy.