Monday 14 October 2013
"An adventure area should provide....
...the player [character] with the following opportunities:
- experience in the use of his skills
- opportunity to obtain treasure and thereby purchase further training
- the chance to die in the pursuit of the above
- enjoyment while doing all of the above"
From RuneQuest 2 (1980)
Labels:
games mastering,
Pathetic Aesthetic,
Runequest
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